This isn’t a deal-breaker - characters can still emote - but to remove such nuances is another example of illumination where it’s simply not needed. More, some of the detail in faces has been smoothed out in this much lighter version, and some of the intricacies of expression are lost as a result. Here, every PS3 plant, rock and puddle of water is thrown into stark relief, and as a result Gotham often feels quite blocky and theme park-esque, which breaks the romantic illusion. The original Arkham games were dark for two reasons: one, because deep blacks add to the atmosphere and two, to disguise the graphical shortcomings of 2009-era consoles. Batman's cape in particular stands out beautifully, pebbled, catching the lightīut in many instances, ‘brighter’ does not mean ‘better’.
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